기술 자료

Unity Engine

Unity Engine

ReflectionProbeStatic

Include this GameObject when when precomputing data for Reflection Probes whose Type property is set to Baked.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
ReflectionProbeStatic = 64

Remarks

For more information, see the documentation on [[wiki:ReflectionProbes|Reflection Probes].
using UnityEngine;using UnityEditor;public class StaticEditorFlagsExample{ [MenuItem("Examples/Create GameObject and set Static Editor Flags")] static void CreateGameObjectAndSetStaticEditorFlags() { // Create a GameObject var go = new GameObject("Example"); // Set the GameObject's StaticEditorFlags var flags = StaticEditorFlags.ReflectionProbeStatic; GameObjectUtility.SetStaticEditorFlags(go, flags); }}