anythingCompiling
When true, the Editor is compiling some Shaders asynchronously at the point of query.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool anythingCompiling { get; }
Remarks
You can use this property to detect if the Editor is compiling Shaders asynchronously. This enables you to refresh custom tools and Views after compilation has finished.