operator ==(ShaderMessage, ShaderMessage)
Returns true if all memebers of the two arguments are equal.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Operator
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool operator ==(ShaderMessage left, ShaderMessage right)
Parameters
Returns
Type | Description |
|---|---|
| bool |