Equals
Compares two ShaderMessage on an element-by-element basis.
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Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
Equals(ShaderMessage)
Compares two ShaderMessage on an element-by-element basis.
public bool Equals(ShaderMessage other)
Parameters
Returns
Type | Description |
|---|---|
| bool | True if all fields of the message are equal, otherwise false. |
Equals(Object)
Compares two ShaderMessage on an element-by-element basis.
public override bool Equals(object obj)
Parameters
Returns
Type | Description |
|---|---|
| bool | True if all fields of the message are equal, otherwise false. |