기술 자료

Unity Engine

Unity Engine

activeEntityId

Returns the entityId of the actual object selection. Includes Prefabs, non-modifiable objects.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static EntityId activeEntityId { get; set; }

Remarks

When working with objects that are primarily in a Scene, it is strongly recommended to use Selection.activeTransform instead.