AdditiveWithoutLoading
Adds a Scene to the current open Scenes without loading it. It will show up as 'unloaded' in the Hierarchy Window.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEditor.SceneManagement
- Assembly: UnityEditor
AdditiveWithoutLoading = 2
Remarks
Additional Resources: EditorSceneManager.OpenScene.