GetShaderSettingsForPlatform(BuildTargetGroup, ShaderHardwareTier)
Will return PlatformShaderSettings for given platform and shader hardware tier.
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Definition
- Type: Method
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor
public static PlatformShaderSettings GetShaderSettingsForPlatform(BuildTargetGroup target, ShaderHardwareTier tier)
Parameters
Returns
Type | Description |
|---|---|
| PlatformShaderSettings |
Remarks
This method is deprecated. Please use EditorGraphicsSettings.GetTierSettings.