SetDefaultReflectionCubemap(Texture)
Sets the default reflection cubemap stored in a LightingDataAsset.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public void SetDefaultReflectionCubemap(Texture cubemap)
Parameters
The cubemap to set.