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Unity Engine

Unity Engine

zMin

Returns or specifies the minimum angular motion about the z-axis.
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Definition

public float zMin { get; set; }

Remarks

The value returned by this property depends on the current value of the JointAngularLimitHandle.zMotion property. If it is ConfigurableJointMotion.Locked, then it will always return 0. If it is ConfigurableJointMotion.Free, then it will always return the lower limit of JointAngularLimitHandle.zRange. If it is ConfigurableJointMotion.Limited, then it will be clamped between the lower limit of JointAngularLimitHandle.zRange and the current value of JointAngularLimitHandle.zMax.