기술 자료

Unity Engine

Unity Engine

ReserializeAssetsAndMetadata

Specifies that AssetDatabase.ForceReserializeAssets should load, upgrade, and save both the assets at the paths passed to the function, and also their accompanying.meta files.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
ReserializeAssetsAndMetadata = 3