기술 자료

Unity Engine

Unity Engine

stateHashes

The hashes of the current baked state of the ScriptableBakedReflectionSystem.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public Hash128[] stateHashes { get; protected set; }

Remarks

An array of Hash128 values representing the files to keep in the GI Cache.
Set this property in your implementation at the end of the baking process. See IScriptableBakedReflectionSystem.