sceneObjectsHash
A hash representing the state of Scene objects.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEditor.Experimental.Rendering
- Assembly: UnityEditor
public Hash128 sceneObjectsHash { get; }
Remarks
This hash represents the state of:
-
Transforms of objects flagged as "Reflection Probe Static"
-
Light component's values.