BakeAllReflectionProbes()
Implement this method to bake all of the loaded reflection probes.
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Definition
- Type: Method
- Namespace: UnityEditor.Experimental.Rendering
- Assembly: UnityEditor
bool BakeAllReflectionProbes()
Returns
Type | Description |
|---|---|
| bool | Returns true when the reflection probe baking process completed successfully. Returns false when the baking did not complete - for example if the current scene has never been saved. |