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Unity Engine

Unity Engine

CollectElements(HashSet<GraphElement>, Func<GraphElement, bool>)

Retrieves the set of edges that match a specified condition. The tested edges are connected to this node.
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Definition

public virtual void CollectElements(HashSet<GraphElement> collectedElementSet, Func<GraphElement, bool> conditionFunc)

Parameters

collectedElementSet

The set of matching edges.

A function that determines whether an edge is added to the set of matching edges.