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Unity Engine

Unity Engine

DrawFoldoutInspector(Object, ref Editor)

Draws the inspector GUI with a foldout header for target.
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Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor

DrawFoldoutInspector(Object, Editor)

public static void DrawFoldoutInspector(Object target, ref Editor editor)

Parameters

target

The object to display the Inspector for.

editor

The reference to a variable of type Editor.

Remarks

Unity tracks the fold status for each different object type. Unity caches the created Editor object in the
editor
variable, eliminating the need to create it repeatedly. Make sure to destroy the Editor object using Object.DestroyImmediate after you have finished using it.