streamingResourceFile
The BuildFile.role value of a file that contains streaming resource data.
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Definition
- Type: Property
- Namespace: UnityEditor.Build.Reporting
- Assembly: UnityEditor
public static string streamingResourceFile { get; }
Remarks
For example, when a texture is packed into a build, only metadata about the texture is packed into the CommonRoles.sharedAssets file - the actual content of the texture is packed into a streamingResourceFile, where it can be streamed into memory asynchronously at runtime.