SerializedLocation
Struct containing information about where an object was serialized.
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Definition
- Type: Struct
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor
public struct SerializedLocation
Remarks
Note: this class and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.