Dispose
Dispose the BuildUsageCache destroying all internal state.
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Definition
- Type: Method
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor
Dispose()
Dispose the BuildUsageCache destroying all internal state.
public void Dispose()
Remarks
Internal use only. See BuildUsageCache.
Dispose(bool)
Dispose the BuildUsageCache destroying all internal state.
protected virtual void Dispose(bool disposing)
Parameters
Remarks
Internal use only. See BuildUsageCache.