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Unity Engine

Unity Engine

AddEditorCurveBinding(GameObject, EditorCurveBinding)

Marks a property defined by an EditorCurveBinding as currently being animated.
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Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public static void AddEditorCurveBinding(GameObject gameObject, EditorCurveBinding binding)

Parameters

gameObject

The GameObject being modified.

The binding for the property being modified.