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Unity Engine

Unity Engine

Closed

A boolean indicating if the contour should be closed.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public bool Closed { readonly get; set; }

Remarks

When set to true, closed path will connect the last path segment to the first path segment, by using the last path segment's P1 and P2 as control points.