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Unity Engine

Unity Engine

AppendIndex(in PropertyPath, int)

Returns a new PropertyPath combining the given PropertyPath and an index-type PropertyPathPart.
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Definition

  • Type: Method
  • Namespace: Unity.Properties
  • Assembly: UnityEngine.PropertiesModule

AppendIndex(PropertyPath, int)

public static PropertyPath AppendIndex(in PropertyPath path, int index)

Parameters


index

The index to add.

Returns

Type

Description

PropertyPathA new PropertyPath