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Unity Engine

Unity Engine

InstantiationKind

Describes how a new instance is created.
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Definition

public enum InstantiationKind

Fields

Value

Description

ActivatorThe type instantiation will be done using InstantiationKind.Activator.
NotInstantiatableNot type instantiation should be performed for this type.
PropertyBagOverrideThe type instantiation will be done via a method override in PropertyBag<TContainer>