Cancel()
Cancels the AsyncReadManager.Read operation on this handle.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: Unity.IO.LowLevel.Unsafe
- Assembly: UnityEngine.CoreModule
public void Cancel()
Remarks
If the read operation has already begun, the operation still completes. Only operations waiting in the queue can be canceled.