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Unity Engine

Unity Engine

Add(in HierarchyNode, in T)

Adds the specified HierarchyNode and value to the HierarchyNodeMapUnmanaged<T>.
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Definition

  • Type: Method
  • Namespace: Unity.Hierarchy
  • Assembly: UnityEngine.HierarchyCoreModule

Add(HierarchyNode, T)

public void Add(in HierarchyNode node, in T value)

Parameters

The hierarchy node.

value

T
The value.