VFXParticleSystemInfo
This structure provides information data on a particle system.
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Definition
- Type: Struct
- Namespace: UnityEngine.VFX
- Assembly: UnityEngine.VFXModule
public struct VFXParticleSystemInfo
Fields
Value | Description |
|---|---|
| aliveCount | Number of alive particles within the particle system, the value is lower than [[VFXParticleSystemInfo._capacity]. |
| bounds | The rendering bound of this particle system. |
| capacity | The capacity (maximum VFXParticleSystemInfo.aliveCount) of the particle system. |
| sleeping | The sleep state of the particle system. |