CanStartManipulation(IPointerEvent)
Checks whether PointerEvent satisfies all of the ManipulatorActivationFilter requirements.
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Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
protected bool CanStartManipulation(IPointerEvent e)
Parameters
The PointerEvent to validate.
Returns
Type | Description |
|---|---|
| bool | True if the event satisfies the requirements. False otherwise. |