HasPointerCapture(IEventHandler, int)
Tests whether the element has captured the pointer.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.UIElements
- Assembly: UnityEngine.UIElementsModule
public static bool HasPointerCapture(this IEventHandler handler, int pointerId)
Parameters
Returns
Type | Description |
|---|---|
| bool | True if element captured the pointer. |