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Unity Engine

Unity Engine

ArcTo(Vector2, Vector2, float)

Adds an arc to the current sub-path to the provided position using a control point.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public void ArcTo(Vector2 p1, Vector2 p2, float radius)

Parameters

The first control point of the arc.

The final point of the arc.

radius

The radius of the arc.