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Unity Engine

Unity Engine

GetTempMeshAllocator(out TempMeshAllocator)

Returns an allocator that can be used to safely allocate temporary meshes from the job system. The meshes have the same scope as those allocated by MeshGenerationContext.AllocateTempMesh.
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Definition

GetTempMeshAllocator(TempMeshAllocator)

public void GetTempMeshAllocator(out TempMeshAllocator allocator)

Parameters

The allocator.