GetSprite(Vector3Int)
Gets the Sprite used in a Tile given the XYZ coordinates of a cell in the Tilemap.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Method
- Namespace: UnityEngine.Tilemaps
- Assembly: UnityEngine.TilemapModule
public virtual Sprite GetSprite(Vector3Int position)
Parameters
Position of the Tile on the Tilemap.
Returns
Type | Description |
|---|---|
| Sprite | Sprite at the XYZ coordinate. |
Remarks
Refer to Scriptable Tiles and Tilemap for more information.