Unity Engine documentationScript ReferenceUnityEngineUnityEngine.RenderingShadowSamplingModeNoneIn ShadowSamplingMode.None, depths are not compared. Use this value if a Texture is not a shadowmap.읽는 시간 1분최근 업데이트: 한 달 전Definition Type: Field Namespace: UnityEngine.Rendering Assembly: UnityEngine.CoreModule None = 2