mesh
The Mesh to add to a RayTracingAccelerationStructure.
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Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
public Mesh mesh
Remarks
If the Mesh is destroyed then Unity automatically removes all ray tracing instances that were using the Mesh from the RayTracingAccelerationStructure.
Unity only ray traces triangle-based geometries. It does not ray trace other MeshTopology types.