CurrentActive
Currently active render target.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
CurrentActive = 1
Remarks
During command buffer execution, this identifies the render target that is active "right now". During command buffer execution, the active render target might be changed by CommandBuffer.SetRenderTarget or CommandBuffer.Blit commands.
Additional Resources: CommandBuffer.