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Unity Engine

Unity Engine

gpuSampleBlockCount

Gets the number of Begin/End time pairs that the GPU executed during a frame. The Recorder has a three frame delay so this gives the timings for the frame that was three frames before the one that you access this property on. (Read Only).
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Definition

public int gpuSampleBlockCount { get; }

Remarks

This represents the number of complete, or running, GPU profiling block during the frame.