기술 자료

Unity Engine

Unity Engine

RGBA_PVRTC_4Bpp_UNorm

A four-component, PVRTC compressed format where each 64-bit compressed texel block encodes a 4×4 rectangle of unsigned normalized RGBA texel data with the first 32 bits encoding alpha values followed by 32 bits encoding RGB values.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

RGBA_PVRTC_4Bpp_UNorm = 117