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Unity Engine

Unity Engine

SetGlobalTR(AnimationStream, Vector3, Quaternion, bool)

Sets the position and rotation of the transform in world space.
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Definition

public void SetGlobalTR(AnimationStream stream, Vector3 position, Quaternion rotation, bool useMask)

Parameters

The AnimationStream that holds the animated values.

position

The position of the transform in world space.

rotation

The rotation of the transform in world space.

useMask

Set to true to write the specified parameters if the matching stream parameters have not already been modified.