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Unity Engine

Unity Engine

GetAnimatableBindings(GameObject, GameObject)

Retrieves the animatable bindings for a specific GameObject.
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Definition

public static GenericBinding[] GetAnimatableBindings(GameObject targetObject, GameObject root)

Parameters

targetObject

The target GameObject to extract the bindings from.

A GameObject ancestor of targetObject. Use the ancestor to locate the targetObject within a transform hierarchy.

Returns

Type

Description

GenericBinding[]Returns an array of GenericBinding. Returns an empty array if the targetObject has no animatable properties.