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Unity Engine

Unity Engine

ReadInts(AnimationStream, NativeArray<PropertyStreamHandle>, NativeArray<int>)

Reads integer properties from the PropertyStreamHandle array (handles) and stores the integers in the provided buffer. The buffer must have enough allocated space to store all values.
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Definition

public static void ReadInts(AnimationStream stream, NativeArray<PropertyStreamHandle> handles, NativeArray<int> buffer)

Parameters

The animation stream.

The PropertyStreamHandle array to read from.

The buffer that stores integer values.