기술 자료

Unity Engine

Unity Engine

RecreateRenderPipelineMatchingSettings(IRenderPipelineGraphicsSettings)

Force the current render pipeline to be reconstructed if the given settings is used by it.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public static void RecreateRenderPipelineMatchingSettings(IRenderPipelineGraphicsSettings settings)

Parameters

A IRenderPipelineGraphicsSettings used for filtering if current pipeline is using it and should be reconstructed.