KeepIfEntitiesGraphics
Keeps all BatchRendererGroup variants if the Entities Graphics package is present.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor
KeepIfEntitiesGraphics = 0
KeepIfEntitiesGraphics = 0