DidReloadScripts
DidReloadScripts attribute.
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Definition
- Type: Constructor
- Namespace: UnityEditor.Callbacks
- Assembly: UnityEditor
DidReloadScripts()
DidReloadScripts attribute.
public DidReloadScripts()
Remarks
The callbackOrder parameter determines the order in which the DidReloadScripts notifications will occur. Lower numbers will report earlier than higher numbers and Unity's internal processing has an order value of zero.
DidReloadScripts(int)
DidReloadScripts attribute.
public DidReloadScripts(int callbackOrder)
Parameters
Order in which separate attributes will be processed.
Remarks
The callbackOrder parameter determines the order in which the DidReloadScripts notifications will occur. Lower numbers will report earlier than higher numbers and Unity's internal processing has an order value of zero.