Unity Engine documentationScript ReferenceUnityEditorUnityEditor.BuildUnityEditor.Build.ContentSerializedLocationsizeSize of the object's data.읽는 시간 1분최근 업데이트: 한 달 전Definition Type: Property Namespace: UnityEditor.Build.Content Assembly: UnityEditor public ulong size { get; } Remarks Internal use only. See SerializedLocation.