bundleName
Friendly AssetBundle name.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor
public string bundleName { get; set; }
Remarks
Internal use only. See SceneBundleInfo.
public string bundleName { get; set; }