WriteSceneSerializedFile(string, WriteSceneParameters)
Writes Scene objects to a serialized file on disk.
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Definition
- Type: Method
- Namespace: UnityEditor.Build.Content
- Assembly: UnityEditor
public static WriteResult WriteSceneSerializedFile(string outputFolder, WriteSceneParameters parameters)
Parameters
Returns
Type | Description |
|---|---|
| WriteResult |
Remarks
Internal use only. See note on ContentBuildInterface.