기술 자료

Unity Engine

Unity Engine

RemoveStateMachine(AnimatorStateMachine)

Utility function to remove a state machine from its parent state machine.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

public void RemoveStateMachine(AnimatorStateMachine stateMachine)

Parameters

The state machine to remove.

Remarks

If the state machine is a sub asset of the parent state machine, it will be deleted. This function pushes an Undo operation.