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Unity Production Pipeline

Project Assets interface reference

Explore the UI elements and settings available in the Project Assets interface.
読み終わるまでの所要時間 2 分最終更新 2ヶ月前

注
If you use the legacy Unity Dashboard experience, select Unity Pipeline in the left navigation pane. On this page, Project Assets refers to the Unity Pipeline page in the legacy experience.
This page describes the user interface elements available in the Project Assets interface. Use it to identify controls, understand their purpose, and locate common actions for managing repositories, folders, and assets.
Explore the UI elements in the Project Assets interface:
The Project Assets interface showing the repository folder tree, a tile grid of prefab assets, and controls for pending changes, branch selection, search, upload, zoom, and view options.

The UI elements available in the Project Assets interface

Label

UI element

Description

ARepository project listBrowse your repository's folders and assets.
BChanged asset countView the number of modified assets in each folder.
CPending changesView the total number of changes in the current branch compared to the parent or base branch.
DBranch selectorSwitch branches, create a new branch, or manage existing branches.
EMore actions
  • Open the repository in Unity Version Control
  • Copy a link to the directory or asset
FSearch assetsSearch for assets or folders in the repository.
GOpen in Unity EditorOpen the selected asset or project in the Unity Editor through Unity Hub using deep linking.
HManage repositoryChange the source control provider, organization server, or repository.
IUploadUpload files or folders from your local computer.
JZoomIncrease or decrease the size of asset tiles.
KViewSwitch between list and tile views.

Asset/Folder action menu

In the Project Assets interface, select the More (⋮) menu for the asset.

Action

Description

Open in Unity Version ControlOpen the selected asset or folder in Unity Version Control.
Open in Unity EditorOpen the selected asset or folder in the Unity Editor through Unity Hub using deep linking.
Copy linkCopy a shareable link to the selected asset or folder.
RenameChange the name of the selected asset or folder.
DownloadDownload the selected asset or folder to your local computer.
DeletePermanently delete the selected asset or folder.