EarlyUpdate.PollHtcsPlayerConnection
Player loop system for polling player connections that isn't part of the default Player loop.
読み終わるまでの所要時間 1 分最終更新 12日前
Definition
- Type: Struct
- Namespace: UnityEngine.PlayerLoop
- Assembly: UnityEngine.CoreModule
public struct EarlyUpdate.PollHtcsPlayerConnection
Remarks
In current versions of Unity, no native engine code is attached to this system.
This struct has no members and isn't attached to any native engine code. For more information, refer to Customizing the Player loop.