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Unity Engine

IsValid()

Checks whether the preset type of this preset is valid.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public bool IsValid()

Returns

Type

Description

boolTrue if the preset type of this preset is valid. Otherwise, false.

Remarks

A preset can be invalid if created from an object excluded from the presets system.