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Unity Engine

CanBeAppliedTo(Object)

Checks whether this preset can be applied to the target object.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

public bool CanBeAppliedTo(Object target)

Parameters

target

The object to test.

Returns

Type

Description

boolTrue if the preset can be applied to the target object. Otherwise, false.

Remarks

This method doesn't modify the preset or the target object.