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Unity Engine

OnUpdate(ref SystemState)

Executes world update allocator reset system to rewind memories of the world update allocator.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule

OnUpdate(SystemState)

public void OnUpdate(ref SystemState state)

Parameters

The SystemState of the system.