OnUpdate(ref SystemState)
Executes world update allocator reset system to rewind memories of the world update allocator.
読み終わるまでの所要時間 1 分最終更新 1ヶ月前
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
OnUpdate(SystemState)
public void OnUpdate(ref SystemState state)
Parameters
The SystemState of the system.